I spoke to Wired magazine on wearables… Wired article published on February 24 2014.…
Misfit Wearables launched the Shine, an activity tracker that can be worn almost anywhere on your body. Image: Misfit Wearables
Misfit Wearables launched the Shine, an activity tracker that can be worn almost anywhere on your body. Image: Misfit Wearables
Last September, right around spring/winter Fashion Week, an
unexpected group of people gathered for a round table discussion at the main
offices of the Council of Fashion Designers of America in New York City.
Present was Steven Kolb, the CFDA’s CEO, a few higher-ups from Intel and a
handful of CFDA members who also
happen to be big names in fashion and accessory design.
Intel had called the meeting to discuss the idea of starting a
collaboration between the company and the fashion industry at large, with the
ultimate goal of figuring out a way turn their decidedly unwearable technology
into something people—fashionable people—might actually want to put on their
bodies.
Earlier in the summer, Intel, like most every other big technology
company out there, had started a division to explore the future of wearable
technology. Best known for supplying the processor chips you find in your
computer’s guts, Intel has the technology to build what could eventually be a
very smart device. They did not, however, have the design and fashion expertise
to create stylish hardware.
“Technology companies know what is useful, but do we know how to
make something desirable?” says Ayse Ildeniz, Intel’s vice president of
business development and strategy for new devices. “We have thousands of
hardware and software engineers looking at sensors, voice activation and how to
build smart devices, but we wanted to create a platform where they can meet
with the aesthetic gurus. There needs to be an alignment and discussion, so
breakthroughs can actually come about and flourish.”
Enter the Hipsters
During CES this year, Intel announced the formalization of its
partnership with the CFDA, Barney’s and Opening Ceremony, an ultra-hip fashion
company tasked with designing the first wearable product to be born from the
collaboration. If that wasn’t proof enough that Intel was taking wearables
seriously, the company also announced its Make It Wearable competition,
which will award $1.3 million in prize money ($500,000 for the grand prize) for
whoever who comes up with the most promising design in wearable tech this year.
Those are some pretty good incentives.
Netatmo’s June is a UV tracker that takes the form of a jewel
designed by French jewelry designer Camille Toupet. It syncs up with your
smartphone to help keep track of your skin health.
Image: Nettatmo
We’ve only recently begun to see technology and fashion take each
other seriously. A few months ago, Apple hired Angela Ahrendts, Burberry’s
former CEO, and before that they poached Paul Deneve, Yves Saint Laurent’s CEO.
Given the optimistic projections for wearable tech’s influence, the union
between these two worlds seems inevitable. If wearable technology makers have
learned one thing so far, it’s that just because you make something, it doesn’t
mean people are actually going to wear it. Adoption of wearable tech depends on
striking a delicate balance between style and functionality, and no one has
leveled that see-saw quite yet. And the fashion crowd, as progressive as they
are, have never been trained to think through the rigors of product design,
ranging from use cases to demographics.
“Products are often made with good intentions, but in a vacuum,”
says Kolb. “You have programming people thinking about wearable technology but
not necessarily, and I don’t mean this with disrespect, thinking about the
aesthetic. Then you’ve got fashion people who are very much focused on the
overall look but don’t have the technological language or vocabulary.”
Kolb explains that oftentimes, fashion people have a sci-fi
understanding of what technology can do. On the flip side, technologists and
even industrial designers have a difficult time grasping what it means to
create something people feel good wearing. “Fashion designers are always
thinking about things like, how does that clasp close, how does this leather
feel?” he says. “That element might not necessarily be on the radar of a tech
person, but it’s definitely on the radar of a fashion person.”
Image: Misfit Wearables
Up to this point, technology companies have approached wearables
with a one-size-fits-all mentality. Even Google Glass’ Titanium Collection,
while certainly more stylish than the original, hasn’t gotten it quite right. A
choice of frames that say, “I write code and like to shop” is
a start, but in order for people to really want to wear Glass, we have to be
able to seamlessly integrate them into our own very personal style. We have to
feel like we’ve had more of a choice in the matter.
The Missing Link: Modularity
“I think fashion and accessory brands in the near future will make
glasses that work with Glass in the same way we have accessories and covers for
our mobile phones,” explains Syuzi Pakhchyan, accessories lead at Misfit
Wearables. “The key here is to design technology that can be modular and allow
others to develop an ecosystem of products that work with your technology.”
Misfit is the maker of the Shine, a pretty,
smoothed-over disc that acts as an activity tracker. As far as wearable tech
goes, the Shine is actually quite lovely. Misfit’s offering is part of an
increasing number of wearables that make an honest effort to look good. There
are others like Netatmo’s June, a UV tracker disguised as a sparkling rhinestone that
can be worn as a broach or on a leather band around a wrist, and the
collaboration between Cellini and CSR to create a Bluetooth-enabled pendant.
Working Together Earlier
The intentions are good, but they all fall a little short, as
though the styling was a last minute gloss instead of baked into the actual
product. In order for wearables to feel authentically cool, fashion and
technology need to begin working together from the earliest moments of product
development, discussing what current technology enables and having an an open-minded
conversation about how it could be worn.
‘Products are often made with
good intentions, but in a vacuum,’ says Kolb.
As Pakhchyan points out, much like our clothes, not everyone
wants or needs to wear the same piece of technology, and we don’t
necessarily have to wear it all the time either. Tech companies have been
chasing the elusive silver bullet smartwatch, but maybe it’s not such a bad
thing to treat wearables like the other wearables in our life: As separate,
individually-valuable pieces of clothing that can work together to ultimately
create the perfect outfit. Staying focused, at least while we’re figuring out
what form and functionality works and what doesn’t, might not be such a bad
thing.
Right now, the collaboration between Intel and the CFDA is just
getting started. How it will shape up depends on what each organization is
trying to achieve. But at least by beginning to build a real bridge between the
fashion and technology worlds, we’re opening up discussion about how these
industries can benefit each other, which hopefully will lead to some great
innovations.
For what it’s worth, Pakhchyan figures it’s only a matter of time
before the parallel paths of technology and fashion intersect for good. And
when they do? We’ll probably be seeing a lot more people actually wearing
wearables. “I think we’re going to see a lot more beautiful and interesting
wearables coming out in the next few years,” she says. “I have a feeling we’re
going to look back at these plastic wrist-worn things and be like, ‘Oh, that
was kind of an awkward stage.’”